Old School RuneScape/Skills/Agility - Wikibooks, open books for an open world (2024)

From Wikibooks, open books for an open world

< Old School RuneScape‎ | Skills

This page may need to be reviewed for quality.

Jump to navigationJump to search

Agility is a skill that allows players to balance on logs, climb walls, swing over ropes, and much more. Sometimes there are areas that are only accessible by some agility obstacles, for example, a log bridge. In addition, it comes in handy when recovering energy after running (note that running is available in RuneScape 2 only). The higher a player's level in agility, the faster they will recover energy.
To train this skill, there are multiple agility obstacle courses throughout the Runescape world. Each obstacle gives a certain amount of experience points; however if a player completes a full lap of the course, they will earn bonus experience. In order for a lap to count as complete, any obstacles that are failed need to be attempted again until they are passed safely.

Contents

  • 1 Gnome's Course
  • 2 Agility Pyramid
  • 3 Barbarian Outpost
  • 4 Ape Atoll Course
  • 5 Wilderness Course
  • 6 Werewolves' Course
  • 7 Brimhaven Agility Arena
  • 8 Agility Dungeon
  • 9 Shortcuts

Gnome's Course

[edit | edit source]

This course is located in the south-east area of the Gnome's Stronghold, north of West Ardougne. This course is the only course accessible at level 1, and the next course starts at level 35.
Correct order of obstacles: Experience:
1. Walk across the log 7.5
2. Climb the netting 7.5
3. Climb the tree branch5
4. Walk across the tight rope7.5
5. Climb down the other tree5
6. Climb over the net wall7.5
7. Crawl through the tube7.5
Completing the lap86

Agility Pyramid

[edit | edit source]

This arena requires a level of 30 agility to access but most players below level 40 experience a lot of trouble in completing it. It is located in the Kharidian Desert between Nardah and Sophamen, players need to talk to Simon Templeton (NPC) before starting. As it is a desert location, players are advised to bring desert robes and filled waterskins as well as food to avoid dying of heat. It is also advised for players to complete the Spirits of the Elid quest as this will allow them to use a bowl on the fountain in nardah to refill their waterskins. The course is set up like a pyramid, players run around in squares until they come to the stairs leading to the next level. Obstacles may be failed, after which the player falls down to the previous level of the pyramid, doing an obstacle backwards automatically results in failing. Upon reaching the top, players can climb handholds to receive a gold pyramid which can be sold to Simon at the base for 1000 gp, this is the only course that gives cash as a reward.

Obstacle:Experience
low wall (+)8
stone block (+)12
ledge (+)20
gap (sliding/jumping) (+)22
ledge (+)20/50
plank (+)56.4
floor 1116
floor 2128
floor 372
floor 464
floor 534
exit stairs700 bonus
total pyramid (no fails)1014 and 1000 gp
  • (+) - These make up the five floors, they are not separate obstacles, if players do not complete an entire floor this is the experience they will get for the individual obstacles they did complete.

Barbarian Outpost

[edit | edit source]

The Barbarian Outpost is located past Baxtorian Falls, north of East Arduogne. To enter the course, players must have first completed the Alfred Grimhand Barcrawl to show that they are a barbarian. Players must squeeze through a pipe that requires level 35 agility to access the course. This is the first course with potential for injury. If players fail at an obstacle, they will lose a portion of their health. The amount of damage is proportional to their maximum hits, so it is very hard to get killed, but bringing food is still advisable.
Correct order of obstacles:Experience:
1. Swing across spikes on rope20
2. Walk across log12.5
3. Climb up net7.5
4. Walk across ledge20
5. Climb three crumbling walls12.5 each
Completing the lap139.5

Ape Atoll Course

[edit | edit source]

To enter this course, players must have 48 agility and they must have completed enough of the Recipe for Disaster quest that they have saved Awowogei. The course must be used in ninja monkey form.

Obstacle:Experience:
Stepping Stone40
Climbing Tree40
Monkey Bars40
Cliff Climb60
Rope Swing100
Zip Vine300
Total580

Wilderness Course

[edit | edit source]

The course is located in level 52 Wilderness. To enter, players must first walk up an initial ridge, which requires level 52 agility to cross. A major problem with training here are player killers who like to randomly attack other players, but the experience rewards here are much greater than the Barbarian Course.
Correct order of obstacles:Experience:
1. Crawl through pipe12.5
2. Swing across spikes on rope20
3. Cross lava on stepping stones20
4. Walk across log over spike pit20
Completing the lap571.5

Werewolves' Course

[edit | edit source]

The entrance to this course is located in the woods west of Canafis. In order to enter the course, players must be wearing the Ring of Charos, which they can get by completing the Creature of Fenkenstrain quest. Once you climb down the ladder, there are two options.
  • If players go to the right, there is the skullball course in which they kick a skull through a hanging skeletons legs. This requires level 25 agility to play. Players go around the course in a clockwise path. The faster they complete it, the more xp they will get. The maximum xp is 750 xp per lap and it can easily be completed it in about 2:30 mins.
  • If players go to the left they can start the Werewolves' Agility Course. This requires level 60 agility to start. When the player starts a lap, the wolf trainer will toss a stick for them to fetch on the other side of the pipes. The player will need to pick it up and bring it back to the wolf at the end of the course. Players should be careful on the death slide as they can fall off and get hurt for up to 30 damage, and it can kill them. The more weight they have have, the more likely they are to fall off.
Correct order of obstacles:Experience:
1. Stepping stones10 (x5)
2. Hurdle20 (x3)
3. Pipe15
4. Wall25
5. Death Slide200
Completing the lap540

Brimhaven Agility Arena

[edit | edit source]

Players can access this arena by talking to Cap'n Izzy No-Beard in the hut in the north east of Brimhaven, right next to the gate. Here they can race against the clock to collect tickets. The aim is to make their way between the 25 platforms to the one with the arrow above it and tag the ticket dispenser. Each minute the arrow changes to a different platform. For each one they consecutively, they get one ticket, which can be redeemed afterward for prizes and xp. It is recommended that players come here after lvl 40 xp, even though it is possible to enter with any level. Each obstacle gives different xp. When crossing the planks, only one will get players across. Look for the one that isn't crooked. The darts are also poisoned and will bring the player's agility level down temporarily when failed.

Obstacles in:

  • Normal text require no agility lvl.
  • Italic text require lvl. 20 agility.
  • Bold text require lvl. 40 agility.
ObstacleExperience
Blade0
Planks6
Low wall8
Rope Walk10
Log Balance12
Monkey Bars14
Ledge16
Pillars18
Rope Swing20
Hand holds22
Floor Spikes24
Pressure pads26
Spinning Blades28
Darts30

Players can collect the tickets that they receive from the machines and redeem the with Pirate Jack the Fruity, who is in the entrance hut.

No. of ticketsReward
1240 xp
102480 xp (248-each)
256500 xp (260-each)
10028,000 xp (280-each)
1000320,000 xp (320-each)
3Toadflax (herb)
10Snapdragon (herb)

Agility Dungeon

[edit | edit source]

Located in Yanille, this is not a training arena though player's agility skills are put to use. Players need Level 40 agility to enter the first obstacle.

Shortcuts

[edit | edit source]

Scattered through the world are other little places where agility can help players to overcome obstacles to take time saving shortcuts.

LevelNameInformation
5Falador Agility ShortcutAllows passage from Falador to Taverly. Handy for Taverly dungeon.
16Yanille Agility ShortcutAllows access to a small island with moss giants on.
20Coal Truck Log BalanceAllows access from the Seers area to the coal trucks
21Varrock Agility ShortcutPipe linking Varrock palace to the forest north of Varrock.
26Falador Agility ShortcutTunnel crossing the southern wall into Falador. Allows quicker access to the crafting guild.
29Lumbridge Fence Squeeze To SwampQuick access to Lumbridge swamp from the cemetery in Lumbridge church. Useful for getting to the Lost City.
31Draynor Manor Log Balance To Champions GuildStepping stones allowing a quick crossing from Draynor village to the Champions Guild
33Ardougne Log Balance ShortcutCross the river near Ardougne's north bank.
37Gnome StrongholdShortcut between the Barbarian outpost and Grand Tree area.
38Al Kharid Mining Pit Cliffside ScrambleAllows quick route out of the mine.
41Trollheim - Easy Cliffside ScrambleShortcut in Trollheim.
42Dwarven Mine - Narrow CreviceLinks one side of the mine to the other.
43Trollheim - Medium Cliffside ScrambleShortcut in Trollheim.
44Trollheim - Advanced Cliffside ScrambleShortcut in Trollheim,
46Trollheim - Advanced Cliffside ScrambleMakes runecrafting cosmic runes from the Lost City faster.
47Trollheim - Hard Cliffside ScrambleShortcut in Trollheim.
48Log balance To Fremmenick ProvinceBehind the Sinclair Mansion. Allows quick access to the Slayer Dungeon.
51Pipe From Edgeville Dungeon To Varrock SewersLinks west Edgeville sewers to north-east Varrock sewers.
58Port Phasmatys - Ectopool ShortcutA handy shortcut that makes filling buckets with slime a lot quicker.
59Elven Lands - Arandar OverpassCuts off long bend in the path to the elf land.
61Slayer Tower - Medium Spiked Chain ClimbGround floor to first floor.
62Slayer Dungeon - Narrow CreviceAccess from basilisks to turoths.
64Trollheim Wilderness RoutesAllows a shortcut from Trollheim into the wilderness. One way only.
65Temple on the Salve to Morytania shortcutAllows quick access to Morytania without going through the dungeon. Must have completed Priest In Peril quest.
66Cosmic Temple - Advanced Narrow WalkwayEven faster access for cosmic rune crafters.
68Elven Overpass, medium cliffside scrambleCut out another large bend on the path to the elf land.
70Taverley Dungeon Pipe Squeeze To Blue Dragon LairOne of the handiest shortcuts, allows very quick access from near the Taverly dungeon entrance to the blue dragon layer.
71Slayer Tower - Advanced Spiked Chain ClimbFirst floor to second floor in the slayer tower.
80Taverley Dungeon Spiked Blades JumpQuick access to the east side of the dungeon (near the poison spiders) from near the entrance.
81Slayer Dungeon Spiked Blades JumpAccess from very near the entrance to the pyrefiends.
85Elven Overpass, advanced cliffside scrambleCuts out another bend in the path to the elf land.

Retrieved from ""

Category:

  • Book:Old School RuneScape
Old School RuneScape/Skills/Agility - Wikibooks, open books for an open world (2024)

References

Top Articles
Latest Posts
Article information

Author: Fredrick Kertzmann

Last Updated:

Views: 5930

Rating: 4.6 / 5 (66 voted)

Reviews: 89% of readers found this page helpful

Author information

Name: Fredrick Kertzmann

Birthday: 2000-04-29

Address: Apt. 203 613 Huels Gateway, Ralphtown, LA 40204

Phone: +2135150832870

Job: Regional Design Producer

Hobby: Nordic skating, Lacemaking, Mountain biking, Rowing, Gardening, Water sports, role-playing games

Introduction: My name is Fredrick Kertzmann, I am a gleaming, encouraging, inexpensive, thankful, tender, quaint, precious person who loves writing and wants to share my knowledge and understanding with you.